Table of Contentsmenu_pattern - get and set a menu's pattern buffer #include <menu.h>
int set_menu_pattern(MENU *menu, char *pattern);
char *menu_pattern(MENU *menu);
Every menu has an associated pattern match buffer. As input events that are printable ASCII characters come in, they are appended to this match buffer and tested for a match, as decribed in menu_driver(3x). The function set_menu_pattern sets the pattern buffer for the given menu and tries to find the first matching item. If it succeeds, that item becomes current; if not, the current item does not change.
The function menu_pattern returns the pattern buffer of the given menu.
The function menu_pattern returns NULL on error. The function set_menu_pattern maty return the following error codes: - E_OK
- The routine succeeded.
- E_SYSTEM_ERROR
- System error occurred (see errno).
- E_BAD_ARGUMENT
- Routine detected an incorrect or out-of-range argument.
- E_NO_MATCH
- Character failed to match.
curses(3X), menu(3X). The header file <menu.h> automatically includes the header file <curses.h>. These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions. Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S. Raymond.
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